
Memory's Cloak



Fast:
Can be played whenever you may act. Happens after your opponent has a chance to react.

Slow:
Can be played outside of combat when no spells or skills are pending. Happens after your opponent has a chance to react.

Skill:
A unit's spell-like effect that allows enemy reactions.
An arrow knows neither the intent of the hunter, nor the worth of its prey.
Kort i bunkerne
Regioner | Champions | Popularitet | Winrate |
---|
0.2%
I % af bunkerne
1.50
Gns. Copies
51.7%
Winrate når i bunke
52.9%
Winrate når trukket