
Deny



Fast:
Can be played whenever you may act. Happens after your opponent has a chance to react.

Slow:
Can be played outside of combat when no spells or skills are pending. Happens after your opponent has a chance to react.

Skill:
A unit's spell-like effect that allows enemy reactions.
No.
11.4%
In % of decks
1.80
Avg Copies
54.4%
Winrate when in deck
53.2%
Winrate when drawn